RAY CASTER ADVENTURES
I enjoyed a lot playing Wolfenstein 3D and, even more, Doom years
ago (I even enjoy playing them nowadays). Since then, the First
Person Shooter genre is probably my favorite, and I always wanted
to learn how John Carmack, John Romero and the guys from iD
Software made those great games, and make one myself.
This is a game prototype I programmed using a technique from those
early days called ray-casting.